“Trust me: if it doesn’t match: it will clash! Focusing on a stunning complimentary color instead of a close-but-not-quite-right one is one of the most helpful contributions you can make to the design.”

“V.S. Pritchett’s definition of a short story is ‘something glimpsed from the corner of the eye, in passing.’ Notice the ‘glimpse’ part of this. First the glimpse. Then the glimpse gives life, turned into something that illuminates the moment and may, if we’re lucky — that word again — have even further ranging consequences and meaning. The short story writer’s task is to invest the glimpse with all that is in his power. He’ll bring his intelligence and literary skill to bear (his talent), his sense of proportion and sense of the fitness of things: of how things out there really are and how he sees those things — like no one else sees them. And this is done through the use of clear and specific language, language used so as to bring to life the details that will light up the story for the reader. For the details to be concrete and convey meaning, the language must be accurate and precisely given. The words can be so precise they may even sound flat, but they can still carry; if used right they can hit all the notes.”

“Sense-driven describes a situation in which progress pivots on our sensory perceptions. Let’s pit this concept against that of the technology-driven world. Reviewing the world based on our senses would be sound and meaningful for technology as well.”

“I used to believe that design was information architecture, and also that this architecture was built in the brain of an information recipient. Recently I’ve come to think that, although the materials of that architecture’s construction are indeed the information brought from the outside by the sensory organs, at the same time some very important building blocks are also the recollected experiences, the memories, awakened by these external stimuli. People imagine the world and interpret it when outside stimuli awaken the mountain of their internally stored memories.”

“BREAKING NEWS: You’re awesome and designed for success; live this day accordingly!”

“Think of yourself as a brand. You need to be remembered. What will they remember you for? What defines you? If you have it in you, do something that defines you. Invent something, develop a unique skill, get noticed for something — it creates a talking point.”

“Fashion is about two things: the evolution and the opposite.”

“The woman is the most perfect doll that i have dressed with delight and admiration.”

“Fashion is a language that creates itself in clothes to interpret reality.”

“Intent not followed by action is an insult to your design. Decide what you want, create a plan, and get your ass out there!”

“Designing Structures is an art and this needs to be transparent, as designs come and go but creativity stays there”

“Clear thinking at the wrong moment can stifle creativity.”

“Far too often I attempt to create that which God has already created. And maybe what I need to ‘create’ is the understanding that I will always fail to outdo what God has already done.”

“Eventually everything connects — people, ideas, objects…the quality of the connections is the key to quality per se…I don’t believe in this ‘gifted few’ concept, just in people doing things they are really interested in doing. They have a way of getting good at whatever it is.”

“Man was designed in a way in which he must eat in order to give him a solid reason to go to work everyday. This helps to keep him out of trouble. God is wise.”